c# - Unity creating arrays of my already made Editor/Property Drawer that has arrays in it - Stack Overflow
Warwick Molloy on Twitter: "#gamedev Editing SerializedProperty in #unity3d custom inspector and custom property drawer 3 different ways: Scene UI, Handles & Inspector https://t.co/BcFFyRkLWL" / Twitter
GitHub - mjholtzem/Unity-SimpleInspectorButton: A simple class + custom property drawer that allows you to easily call functions with a button from the inspector without needing to make a custom Editor.
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